Friday, 23 February 2018

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The Season 3 Battle Pass is now available to players in Fortnite. The new season of Battle Pass includes new loot, outfits, gear and even John Wick! You can check out what's new below and see some of the patch notes below.

Season 3 Battle Pass (Battle Royale)
The Season 3 Battle Pass is now available in-game, featuring new Outfits, Back Bling, Skydiving FX and more! More Tiers. More Loot. More Info.

60 FPS on Console (Battle Royale)
Experience Fortnite like never before. PS4, PS4 Pro, Xbox One and Xbox One X now support 60 FPS mode, hand-tuned for each console to provide an extra-smooth gaming experience while maintaining visual fidelity.

Hoverboard (Save the World)
Why run when you can hover? Explore each zone without depleting energy on the Hoverboard.


New Orchestral Music Score! (Save the World)

An entirely new score is premiering in S3, created by film composer Marco Beltrami (Logan, The Hurt Locker, etc.) and Pinar Toprak (Krypton TV series, additional composition for the Justice League film, etc.).

Build Mode Improvements
We’ve hammered down some upgrades… turbo building, automatic material change and more!

Hand Cannon
It's big, it's loud and it packs a punch! Coming to both Battle Royale and Save the World.


Major Improvements to Building! 

  • Players can now build structures just about anywhere, even through trees, rocks and cars. This allows you more freedom when building (no more pesky trees stopping your ramps).
  • Structural support still works the same way -- only terrain or other buildings will support your built structures, not objects you build through.
  • If you run out of materials while building, you’ll now automatically switch to the next material with available resources.
  • You can turn this feature off with the “Auto Material Change” option in the Game Settings menu.
  • You can now continuously place the selected building piece by holding down the Primary Fire button.
  • You can turn this feature off with the “Turbo Building” option in the Game Settings menu.
  • Battle Royale: Switching between building pieces is now much smoother, especially using console controls or under non-ideal network conditions.

New Orchestral Music Score!

  • The score was created by film composer Marco Beltrami (Logan, The Hurt Locker, etc.) and Pinar Toprak (Krypton TV series, additional composition for the Justice League film, etc.). The hour long score was recorded in Nashville with an amazing orchestra.
  • Save the World: All music has been updated with an entirely new soundtrack.
  • Battle Royale: The Login, Launch, and Lobby menus have updated remixes from the new score.

Added Color Blind Option. 

  • This can be found in the new “Accessibility” tab in the game's options. There's a strength indicator so that you can find a level that works best for you. This feature is still in development. 
  • Holding down the “Interact/Use” button when approaching a chest or downed ally will now automatically perform the action once in range.
  • This also works when reviving teammates.
  • Messaging now displays when party functionality has degraded due to server issues.
  • This includes being able to join parties and send invitations.
  • Easy Anti-Cheat protection added to Mac.
  • Improved the look & feel of the game window title bar, buttons and borders on Windows.

Bug Fixes

  • Fixed Auto-Run being cancelled when opening the map or inventory screens.
  • Inventory icons should no longer get stuck in a selected state after being dragged out of the inventory.
  • Improved CPU performance when activating overlaps, such as traps or triggers.
  • Optimized grass rendering to improve overall frame rate.
  • Fixed an issue where incorrect numbers could be shown if you enabled the “Show Net Stats” HUD option.

Known Issues

  • Microphones connected to controllers will be muted when changing any audio volume.


Weapons and Items

  • Hand Cannon added - Fires Heavy ammo, Epic and Legendary rarity. Found in Floor Loot, Treasure Chests and Supply Drops.
  • Pump Shotgun behavior has been addressed. Firing the Pump Shotgun and quickly switching weapons will now require you to pump the Shotgun before the next shot. We will be monitoring any fallout from this and continuing to iterate on how this works throughout the next patches.
  • Grenades no longer have the ability to Crit.
  • Removed the Valentine’s Day skin from the Crossbow.
  • Adjusted Pistol drop chances in floor loot: Increased Uncommon Pistol by 25%. Increased Rare Pistol by 100%. Decreased Epic Suppressed Pistol by 33%. Decreased Legendary Suppressed Pistol by 20%.

Bug Fixes

  • Fixed the colorful outlines around weapon pickups not showing up.
  • Fixed the Crossbow not reloading if the fire button is pressed with an empty ammo clip.
  • Fixed the Impulse Grenade sometimes not sticking to the environment.
  • Fixed a recoil recovery issue that caused the reticle to be in a lower position than expected after switching weapons.


  • 60 FPS mode added for PS4, Xbox One, PS4 Pro and Xbox One X. Battle Royale now defaults to 60 FPS, but you can switch back to 30 FPS in Settings if you prefer higher quality visuals. This replaces the Uncapped mode.
  • Optimized weapon and building selection to be much more responsive under non-ideal network conditions.
  • Several HUD elements have been optimized to improve performance.

Bug Fixes

  • Fixed hitching that occurred when jumping out of the Battle Bus.
  • Fixed hitching that occurred when encountering certain skins for the first time in a match.


  • Players now remain in control of their character for 10 seconds after earning Victory Royale!
  • Players who do not have an Outfit equipped will now have the same Outfit both in-game and the lobby.

Bug Fixes

  • Fixed an issue where sometimes no weapon would be equipped on first weapon pickup.
  • Fixed the crosshair reticle disappearing in certain cases.
  • Fixed an issue where the wrong item was dropped after switching inventory slots immediately after picking-up a new item.
  • Fixed an issue where Supply Drops were unable to be viewed from long distances.
  • Fixed issue where other player models could appear giant in certain network conditions.
  • Fixed wall traps not triggering if placed behind certain stair configurations that didn't visually block the trap.
  • Fixed the wrong item stack sometimes being consumed when multiple instances of a stacking item are in the quickbar.
  • Fixed a rare server crash when a player would join a match.
  • Fixed an issue that would cause visual delays when acquiring pickups or opening chests.


  • The fullscreen map can now be opened while spectating.
  • The fullscreen map now displays information about what the buttons do in the top right.
  • The path of the Battle Bus is now visible on the map prior to launch.
  • When picking up items, we once again display the names and quantities on the HUD, with an improved appearance.
  • Ammo count is now shown in the tooltip for weapons on the ground.
  • Added new “Streamer Mode” setting to the Game Options menu, which anonymizes all names that aren't squad members.
  • When spectating players, the number of players they’ve eliminated now appears under their name.
  • Text notifications no longer appear when a spectator leaves.
  • The "You placed X" message now appears for only 10 seconds instead of 20 while spectating.
  • Added a Help button to the Battle Pass tab with a list of Frequently Asked Questions

Bug Fixes

  • Fixed an issue where, after being eliminated, the banner rank of the opponent wouldn’t match their rank but would instead match your own.
  • Fixed unclear description of the Emote key binding in the Input Settings menu.
  • Fixed an issue where messages and popups were affected by the HUD Scale option.
  • Fixed an issue with escape behavior where it was cancelling game actions rather than bringing up the menu. Downed players that were still in build mode could not open the menu.
  • Fixed an issue where spectators would see the character model obstructing their view, if the spectated player was scoping a Sniper with their back to a wall.
  • Fixed an issue where text notifications would show for spectators joining despite “Show Spectator Count” being disabled.
  • Fixed not having enough visual padding between the current ammo in the magazine, and the amount left in reserve.


  • Emoting is now available in the pre-game lobby.
  • You can do this by clicking on your avatar > “Emote”.
  • Banner, Boost Level, and Battle Pass Tier of party members are now shown in the lobby.
  • The top menu in the lobby now shows expanded information on party members (similar to the in-match menu).
  • Party Finder has been restyled with streamlined invite/join visuals.
  • The actions you can take for each friend or invite request are now shown in-line.
  • Ray no longer enthusiastically announces all friend invites.

Bug Fixes

  • Fixed several cases of players failing to receive Party Invite notifications.


  • Removed Depth of Field blur to greatly increase image sharpness for all players.

Bug Fixes

  • Lighting during all times of day/night now match the brightness across all Quality options.
  • Lighting contrast + intensity have been adjusted to improve contrast in certain times of day that were flat and to reduce shadows in times of day that were too dark.
  • Fixed an issue which caused downed players to become invisible if revived underwater.


  • Unique Audio coming to several Pickaxes + Gliders within the Battle Pass in V.3.1.0. 
  • Created new Semi-Auto Sniper world impact sounds, so it doesn't sound as overwhelming when shot at.

Bug Fixes

  • Implemented a fix that should resolve the stuttering and lagged audio issues that were introduced in the last update.
  • Fixed an issue that caused the pickaxe equip sound to play when other players jumped from the bus.

Known Issues

  • In rare cases, the game may crash in the frontend menus when ShadowPlay Highlights is enabled. To prevent this, please update to the latest version of GeForce Experience.
  • After opening a Supply Drop that has been shot down, the loot will sometimes spawn in the sky and slowly fall to the ground.
  • In rare cases, players may be unable to edit a player built structure. The current workaround is to press the edit button on an adjacent structure.

For more patch notes head over to the Fortnite website

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Thursday, 22 February 2018

A new co-op racing game titled Trailblazers has been announced today. The game, which is developed by Supergonk and published digitally by Rising Star Games, is a fresh new co-operative racing title with an innovative on-track game mechanic: paint the track, boost on your colour and work as a team to win.

Trailblazers will be a 3v3 competitive racer game with a "brand new, never-before-seen core mechanic". You will be able to play online, play solo or even split screen with your friends.

The official Trailblazers website is jam packed with information on the upcoming title, telling us about some extra features we can expect from the game such as human, alien and robot drivers and a huge selection of high-speed vehicles. You can check out the website for more information.

Trailblazers is set for release in Spring 2018 on PS4, Xbox One, Nintendo Switch and PC. You can have a look at the announcement trailer below.

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Wednesday, 21 February 2018

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Xbox have revealed March's Games with Gold lineup. You can get access to these monthly free games by purchasing Xbox Live Gold Membership. So what's in store this month?

Xbox One:

Trials of the Blood Dragon is up first which will be available from March 1 until March 31.
Released June 2016 - The year is 2019. Roxanne and Slayter, the offspring of the legendary Rex Power Colt, are going to Vietnam War 4 to save freedom, and save the world.

Up next for Xbox One is SUPERHOT, which will be available from March 16 until April 15.
SUPERHOT was released in February 2016 and is a first person shooter where time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.

Xbox 360:

And for Xbox 360 users, first up is Brave: The Video Game which will be available to players from March 1 until March 15.
Released in June 2012, Brave: The Video Game invites players to run, jump and battle their way through the rugged landscape of mythical and mysterious Scotland. By using their wits and bravery, gamers will also be able to wield a sword and bow and arrow to defeat fierce enemies, break a magical curse and save a kingdom.

And last bust not least, Quantum Conundrum is the other 360 game available with Games with Gold. You can access this game from March 16 until April 15. 
Released in June 2012 - Find and rescue your uncle by using his newest invention to work your way through a crazy complex mansion as you switch between dimensions and solve puzzles!

Brave: The Video Game and Quantum Conundrum are also backwards compatible meaning you will be able to enjoy them on your Xbox One console. You still have one week to get February's Games with Gold so make sure to snap them up before they're gone! 

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Today Sony announced the launch of MyPlaystation, a "new social destination on the web". MyPlaystation is a new browser based companion for PSN. Available on desktop computer, tablet or mobile device, you can quickly manage and view your trophies, friends list, messages and more.

Other key features of MyPlaystation are find your friends, edit your entire profile, view your own and friends trophies, send friend requests, manage friend requests and send messages.

MyPlaystation is now live and you can access it in multiple ways: by clicking on the MyPlaystation link in the navigation bar on, by signing into and clicking on your profile image in the navigation bar then clicking on your name or by going directly to For more information you can check out the Playstation blog.

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Tuesday, 20 February 2018

Rocket League: DC Super Heroes DLC

A new DC Super Hero DLC Pack is coming to Rocket League next month, it has been announced by Playstation today. The new DLC pack will be coming with two Gotham City favourites; the classic ’89 Batmobile and the roof-cruising The Dark Knight Rises Tumbler made famous in The Dark Knight Trilogy.

As well that the two new vehicles, other new items coming with the DLC pack include Aquaman decal (Breakout), Batman decal (Paladin), Cyborg decal (Roadhog), Flash speed force boost, wheels and decal (Venom), Green Arrow decal (Hotshot), Green Lantern decal (Merc), Superman decal (Octane), Wonder Woman wheels and decal (X-Devil) and a DC Comics Player Banner. Player Banners for each item will also be included.

The DC Super Hero DLC pack is coming to PS4 on March 5. Check out some screenshots below.

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Rocket League: DC Super Heroes DLC

Rocket League: DC Super Heroes DLC

Rocket League: DC Super Heroes DLC

Exciting news today as Electronic Arts announces that Burnout Paradise Remastered is coming to PS4 on March 16. They also shared a brand new reveal trailer to go alongside the announcement which you can check out below.

Burnout Paradise will be filly remastered running at 60fps in 4k, will include the base game and 8 DLC packs from The Year of Paradise; Big Surf Island, Party Pack, Burnout Bikes, Boost Special, Legendary Cars, Cagney Update, Toys and Cops and Robbers, which you can get a glimpse of in the trailer.

Burnout Paradise Remastered is set for release on PS4 on March 16.

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With the release of Metal Gear Survive today in North America, Konami have released a launch trailer to celebrate the occasion.

Metal Gear Survive is a survival action-adventure game set in an open world environment and played from a third-person perspective. It features a cooperative multiplayer mode, in which the player can be joined by up to three other players to explore the game's world and to complete missions. It can also be played solo, in which the player will be accompanied by three AI teammates, which the player can give orders to. The game will feature microtransactions, and requires an always-online connection.

Metal Gear Survive it out now on PS4, Xbox One and PC in North America and is set for release in Europe on February 22. Check out the launch trailer below.

Pre-order Metal Gear Survive on PS4 and Xbox One.

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The latest patch for Assassin's Creed: Origins has gone live and is now available for download across all platforms. Patch 1.3 is 5.5GB on Xbox One, 5.3GB on PS4, 4.8GB on Uplay PC and 2.6GB on Steam, adding a new game mode, issue and bug solutions and even some graphic and audio fixes too.

One of the main highlights of the update is the introduction of "Discovery Tour by Assassin's Creed: Ancient Egypt", a series of educational tours of Ancient Egypt. The Discovery Tour is a free update to all players who own Assassin's Creed: Origins, or is available as a standalone purchase for PC.

As well as the introduction of Discovery Tour, Assassin's Creed: Origins welcomes New Game Plus mode allowing you to restart the game whilst keeping your equipment, player level, XP, crafted upgrades, inventory and abilities. The difficulty levels have also been brought up in this game mode - easy is now normal, normal is now hard etc. One of the downsides of New Game Plus is whilst you get to keep your player level, XP and all of the other things listed above, the rest of the story will be reset, including your quests, locations, your target lists and the map meaning you will have to rediscover all of the locations that you previous found.

You can see the full patch notes below:

Patch Highlights

The “Discovery Tour by Assassin’s Creed: Ancient Egypt” game mode added. Explore Ancient Egypt from a fascinating historical perspective with a new mode that lets visitors’ free roam the map to learn about Egypt’s history and daily life in guided tours.

New Game+ game mode added. Start a new game while keeping their weapons, outfits, and abilities. You will be able to access New Game + after you have completed the last main quest of the game.

The Hidden Ones
  • Fixed an issue where the completion of the Sinai region would not reach 100% in the Atlas

Main Game

  • Fixed various issues with Quest Objectives that could disappear when traveling outside of Egypt
  • Fixed an issue with the spawning of Hotephres’ boat in the quest “The Crocodile’s Scales”
  • Fixed an issue preventing the playable character to go back into the vault if he died after completing the quest “The Final Weighing”

  • Increased the distance the player needs to be from some Rebel Camps before Assist Rebel event are respawned
  • Fixed an issue with Hippodrome adversaries stopping at the end of a race
  • Fixed various issues with Daily Quests and Reda that could not be available at times
  • Fixed an issue with the camera having no collision with the Boss of the Trials of the God
  • Fixed an issue preventing targets of “Avenge a Friend” quests from being damaged
  • Fixed the Trial of the God Community Challenge that could give all the items of the Anubis Gold Set after banking the reward
  • Fixed the synchronization of the Classic Challenges with the Ubisoft Club servers following a network failure
  • Fixed various papyruses locations that did not show the interact action

  • Improved the ragdoll visual
  • Added a warning message when going out of bound with Senu
  • Fixed an issue that caused the mount not being summoned when whistled
  • Fixed a bow usage animation issue while in stealth
  • Fixed various issues where the playable character could remain stuck
  • Fixed an issue where various character’s hands would end up crooked after exiting to the Quest menu
  • Fixed an issue where NPC could stand still after being killed with an air assassination
  • Fixed an issue that could prevent the interaction with the mount merchant in the Refugee Haven to work
  • Fixed an issue that could make cart fly in the air following a collision

User Interface
  • Fixed an issue with the Animus Pulse effect disappearing on certain camera angles in Photo Mode

  • Fixed various issues where the playable character could go through collisions
  • Fixed various issues with the spawning of NPCs
  • Fixed floating boats

Graphics & Audio
  • Fixed various mismatches between subtitle and audio

  • Fixed an infinite loadtraveling after fast travelling a long distance via the eagle
  • Improved overall stability of the game application

  • Added some tooltips and other minor improvements to the Performance Analyzer menu
  • Fixed an issue with the playable character that could not walk through a narrow pass
  • Fixed the display of GPU temperature and usage metrics
  • Fixed various issues with the key mapping with the Hippodrome
  • Fixed various issues with the World Map on multi-monitors setups
  • Fixed several stuttering issues
  • Fixed multiple issues with the localized voiceover in the quests “Incoming Threat” and “A Gift from the Gods”
[Source: Ubisoft Forums]

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Monday, 19 February 2018

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Today EA have released patch notes for the new update 1.2 on Battlefront II. This patch sees the introduction of a few new features as well as some bug fixes.

A new "jetpack game mode" has been introduced in this patch to the game for a limited time only. The new game mode, titled "Jetpack Cargo" sees players jumping around in jetpacks with rocket launchers for the entirety of the round.

Additional locations for custom arcade has also been added: Kashyyyk, Hoth, Endor, Crait, Jakku, and Death Star II.

Three new hero appearances have also been added to the game for a limited time, the Hoth appearances for Leia, Luke and Han. These can be viewed in the Character Customisation screen and will be unlockable through in-game challenges that will become available over time.

This patch also fixes some bugs that players were having issues with such as Classes, Locations, Characters and Game Modes. For the entire patch notes list, you can check out the Battlefront Forums.

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Ubisoft have released a launch trailer for new co-op event "Outbreak" in Rainbow Six Siege. In the event, players will face off against infected hordes.

"Outbreak" will be available across all platforms from March 6 until April 3. Check out the trailer below.

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